Generalized Scene Reconstruction (GSR) requires more than incremental changes to existing approaches. We reimagined a solution from top-to-bottom comprising the convergence of five key technologies. In the evolutionary path that began with 2D photography and led to 3D modeling, we believe that GSR using Quidient’s 5D technology is the Final Frontier of Photography.
Light Field Physics
Light transport theory describes how a given material emits, absorbs, reflects, scatters or transmits various frequencies of light. Quidient decouples the light field from the matter field by using transport theory to represent materials such as metal, wood, glass and even fog. This decoupling leads to significant advantages in machine learning / AI as well as scene compression and processing speeds.
Light Field Physics
Light transport theory describes how a given material emits, absorbs, reflects, scatters or transmits various frequencies of light. Quidient decouples the light field from the matter field by using transport theory to represent materials such as metal, wood, glass and even fog. This decoupling leads to significant advantages in machine learning / AI as well as scene compression and processing speeds.
Polarimetric Imaging
Traditional sensors capture the visible color and brightness of a light wave interacting with a material. Polarimetric cameras also capture the light wave’s non-visible “rotational orientation.” Quidient’s solution is fully enabled for today’s newest polarimetric cameras providing important advantages in GSR especially when dealing with featureless surfaces and low lighting conditions.
Polarimetric Imaging
Traditional sensors capture the visible color and brightness of a light wave interacting with a material. Polarimetric cameras also capture the light wave’s non-visible “rotational orientation.” Quidient’s solution is fully enabled for today’s newest polarimetric cameras providing important advantages in GSR especially when dealing with featureless surfaces and low lighting conditions.
Plenoptic (5D) Database
Quidient’s Plenoptic (5D) Database technology represents a major shift in underlying architecture that provides a novel means for separately encoding a matter field (as 3D Voxels, shown in turquoise) coincident with any light field (as 2D solid-angle elements, Saels, shown in yellow). This spatially sorted, hierarchical approach leads to randomly accessible and searchable scenes with exceptionally fast subscene insertion and extraction, which is a critical requirement for representing scenes with virtually unlimited levels of detail such as an interactive city map.
Plenoptic (5D) Database
Quidient’s Plenoptic (5D) Database technology represents a major shift in underlying architecture that provides a novel means for separately encoding a matter field (as 3D Voxels, shown in turquoise) coincident with any light field (as 2D solid-angle elements, Saels, shown in yellow). This spatially sorted, hierarchical approach leads to randomly accessible and searchable scenes with exceptionally fast subscene insertion and extraction, which is a critical requirement for representing scenes with virtually unlimited levels of detail such as an interactive city map.
Hardware Acceleration
The GPU was created to improve 2D image and video processing. Quidient has envisioned an entirely new approach for the low-level processing of spatial 3D data that offers several orders of magnitude improvement over the GPU. This new Spatial Processing Unit (SPU) will enable real-time encoding and decoding of large and shared 3D scenes captured and manipulated in the palms of your hands.
Hardware Acceleration
The GPU was created to improve 2D image and video processing. Quidient has envisioned an entirely new approach for the low-level processing of spatial 3D data that offers several orders of magnitude improvement over the GPU. This new Spatial Processing Unit (SPU) will enable real-time encoding and decoding of large and shared 3D scenes captured and manipulated in the palms of your hands.
Subscene Streaming
3D scenes of the future will be captured by potentially hundreds of cameras, each from a different perspective, even at different times under different lighting conditions. Whether real-estate for sale or a cityscape for virtual touring, these scenes of virtually unlimited levels of detail require a new “subscene” approach. Quidient’s Subscene Streaming technology is specifically designed for perspective agnostic, non-sequential subscene insertion and extraction distributed over virtually any number of producing and / or consuming devices.
Subscene Streaming
3D scenes of the future will be captured by potentially hundreds of cameras, each from a different perspective, even at different times under different lighting conditions. Whether real-estate for sale or a cityscape for virtual touring, these scenes of virtually unlimited levels of detail require a new “subscene” approach. Quidient’s Subscene Streaming technology is specifically designed for perspective agnostic, non-sequential subscene insertion and extraction distributed over virtually any number of producing and / or consuming devices.